Podcasts

Every episode of Indieventure, a podcast about indie games.

Episode 40: What we’ve been playing (Skin Deep, Many Nights a Whisper, The Beekeeper’s Picnic)

We check in with the indie games we've been playing in May!

EXTRA: The power of puzzle games with Thinky Games’ Joseph Mansfield

Rachel chatted with fellow Thinky Games colleague and puzzle bestie Joseph Mansfield about puzzle design, the puzzle community, and their favourite thinky games!

Episode 39: The 76th Annual Legally Distinct Indie Game Death Match Battle Royale – Live!

We simulated a battle royale but with indie game characters. Sorry in advance.

Episode 38: Games we forgot to cover in 2024!

We finally put 2024 to bed with a chat about the BAFTA Games Awards and some final recommendations from the year that was.

Episode 37: Blue Prince group review: Home is where the GOTY is

The gang give their verdict on Blue Prince, a puzzle roguelite that has established itself as this year's indie darling.

Episode 36: The Vault – Best Indies from the First Half of the 2020s

The gang crack open the Indieventure Vault once again to induct three new games from the first half of the decade into the prestigious/cursed container.

Episode 35: What is a cosy game? A love letter to gaming’s gentler side (feat. Wanderstop)

Is "cosy" a genre? A theme? A vibe? Are all cosy games broadly the same, or is it just a blanket term that can refer to any game without a central combat mechanic? Is "cosy" even still a valid classification now that we've moved so far past all major new titles being, essentially, Doom with a different paint job?

EXTRA: Spilling the tea with Wanderstop’s Davey Wreden & Karla Zimonja

Liam recently sat down with Davey Wreden (The Stanley Parable, The Beginner's Guide) and Karla Zimonja (Gone Home) to chat about Wanderstop, their recently released game about a burned-out warrior attempting to find solace by running a tea shop in the woods.

Episode 34: Listener mailbag V3 + Lost Records Tape 1 chat

If you've ever wondered which indie game character would react best to their beloved partner waking up one morning to discover they were just a tiny little mealworm lying on the pillow, amazingly it turns out you're not alone.

EXTRA: From murder to mascots with Kaizen Game Works (Paradise Killer & Promise Mascot Agency)

Liam sits down with Rachel Noy, Oli Clarke Smith & Phil Crabtree from Kaizen Game Works to chat about the development of Promise Mascot Agency and to reflect on Paradise Killer five years after its release.