EXTRA: An interview with Coal Supper, the developers of Thank Goodness You’re Here!

This week, we’re trying something different on Indieventure: an interview! 

We’ve wanted to interview developers on the podcast for a while now, especially those responsible for games that mean a lot to us. We’ve been talking about how we might do this since the days of [REDACTED PODCAST], but have always struggled to find a way that feels right. You see, the thing we love the most about Indieventure is that it’s basically just a long, chaotic Discord call that we publish to the wider world. However, that’s not a vibe that’s very – let’s say – compatible with a traditional interview format. The thought of forcing a developer to sit quietly while we talk about squash for 40 minutes feels borderline illegal, to be honest.

So, instead, we’ve decided to split interviews away from the main podcast and release them as smaller “bonus” episodes like the one you’re listening to today. As you may have noticed, this one is actually being released in a regular slot (none of us were free to record this week, soz), but moving forward the plan is to release them in between regular episodes.

The first instalment in this new series is a conversation with Will Todd and James Carbutt, the co-founders of Coal Supper, who recently released Thank Goodness You’re Here! to critical acclaim.

We hope you enjoy this inaugural episode of our interview show, and we’ll be back next episode with our usual nonsense!

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Games in this episode:

Hyperfixations:

James

Snake Sideways – Do Nothing

Will

Civil engineering / city planning

Liam

Bando Stone & the New World

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