The gang needed a break, so please enjoy the first episode of SIDE QUEST, our unfocused bonus series where we just yap for a solid hour about... well, anything.
The gang needed a break, so please enjoy the first episode of SIDE QUEST, our unfocused bonus series where we just yap for a solid hour about... well, anything.
We're halfway through the year! Christ! As is tradition, the gang discuss their favourite indies of 2025 (so far).
With the recent launch of the Switch 2, the gang has a chin wag about the history of indie games on the handheld's predecessor, the OG ✨Nintendo Switch✨.
We check in with the indie games we've been playing in May!
Rachel chatted with fellow Thinky Games colleague and puzzle bestie Joseph Mansfield about puzzle design, the puzzle community, and their favourite thinky games!
We simulated a battle royale but with indie game characters. Sorry in advance.
We finally put 2024 to bed with a chat about the BAFTA Games Awards and some final recommendations from the year that was.
The gang give their verdict on Blue Prince, a puzzle roguelite that has established itself as this year's indie darling.
The gang crack open the Indieventure Vault once again to induct three new games from the first half of the decade into the prestigious/cursed container.
Is "cosy" a genre? A theme? A vibe? Are all cosy games broadly the same, or is it just a blanket term that can refer to any game without a central combat mechanic? Is "cosy" even still a valid classification now that we've moved so far past all major new titles being, essentially, Doom with a different paint job?