Rachel chatted with fellow Thinky Games colleague and puzzle bestie Joseph Mansfield about puzzle design, the puzzle community, and their favourite thinky games!

Rachel chatted with fellow Thinky Games colleague and puzzle bestie Joseph Mansfield about puzzle design, the puzzle community, and their favourite thinky games!
Liam recently sat down with Davey Wreden (The Stanley Parable, The Beginner's Guide) and Karla Zimonja (Gone Home) to chat about Wanderstop, their recently released game about a burned-out warrior attempting to find solace by running a tea shop in the woods.
Liam sits down with Rachel Noy, Oli Clarke Smith & Phil Crabtree from Kaizen Game Works to chat about the development of Promise Mascot Agency and to reflect on Paradise Killer five years after its release.
Liam chats to Reviews Editor Ed Thorn about his history with games, how he became a games journalist and the challenges of balancing indie game coverage alongside more financially stable AAA content.
Rachel chats with Oscar Taylor-Kent about Sony's relationship with indie games, our favourite PlayStation indies, and how cursed Jak and Daxter is.
Liam chats to Xalavier Nelson Jr. about his career in video games, his motivations behind the creation of indie studio Strange Scaffold and what it's like to be a notable figure in the indie gaming sphere.
This week, we’re trying something different on Indieventure: an interview! We’ve wanted to interview developers on the podcast for a while now, especially those responsible for games that mean a lot to us. We’ve been...