Podcast Format

Interview

EXTRA: Spilling the tea with Wanderstop’s Davey Wreden & Karla Zimonja

Liam recently sat down with Davey Wreden (The Stanley Parable, The Beginner's Guide) and Karla Zimonja (Gone Home) to chat about Wanderstop, their recently released game about a burned-out warrior attempting to find solace by running a tea shop in the woods.

EXTRA: From murder to mascots with Kaizen Game Works (Paradise Killer & Promise Mascot Agency)

Liam sits down with Rachel Noy, Oli Clarke Smith & Phil Crabtree from Kaizen Game Works to chat about the development of Promise Mascot Agency and to reflect on Paradise Killer five years after its release.

EXTRA: The reality of covering indie games with Reviews Editor Ed Thorn

Liam chats to Reviews Editor Ed Thorn about his history with games, how he became a games journalist and the challenges of balancing indie game coverage alongside more financially stable AAA content.

EXTRA: Chatting about PlayStation indies with Oscar Taylor-Kent

Rachel chats with Oscar Taylor-Kent about Sony's relationship with indie games, our favourite PlayStation indies, and how cursed Jak and Daxter is.

EXTRA: The power of scope, sustainability, and intent with Strange Scaffold’s Xalavier Nelson Jr.

Liam chats to Xalavier Nelson Jr. about his career in video games, his motivations behind the creation of indie studio Strange Scaffold and what it's like to be a notable figure in the indie gaming sphere.

EXTRA: An interview with Coal Supper, the developers of Thank Goodness You’re Here!

This week, we’re trying something different on Indieventure: an interview!  We’ve wanted to interview developers on the podcast for a while now, especially those responsible for games that mean a lot to us. We’ve been...