The gang give their verdict on Blue Prince, a puzzle roguelite that has established itself as this year's indie darling.

The gang give their verdict on Blue Prince, a puzzle roguelite that has established itself as this year's indie darling.
The gang crack open the Indieventure Vault once again to induct three new games from the first half of the decade into the prestigious/cursed container.
Is "cosy" a genre? A theme? A vibe? Are all cosy games broadly the same, or is it just a blanket term that can refer to any game without a central combat mechanic? Is "cosy" even still a valid classification now that we've moved so far past all major new titles being, essentially, Doom with a different paint job?
Liam recently sat down with Davey Wreden (The Stanley Parable, The Beginner's Guide) and Karla Zimonja (Gone Home) to chat about Wanderstop, their recently released game about a burned-out warrior attempting to find solace by running a tea shop in the woods.
If you've ever wondered which indie game character would react best to their beloved partner waking up one morning to discover they were just a tiny little mealworm lying on the pillow, amazingly it turns out you're not alone.
Liam sits down with Rachel Noy, Oli Clarke Smith & Phil Crabtree from Kaizen Game Works to chat about the development of Promise Mascot Agency and to reflect on Paradise Killer five years after its release.
It's Valentine's Day(ish, still, shush) and so naturally the Indieventure trio have turned our attention to… horror games!
Happy New Year, Indieventurers! It’s 2025 and there are so many flavours of existential dread tied up in that particular statement that we have no choice but to distract ourselves for at least a couple...
Liam chats to Reviews Editor Ed Thorn about his history with games, how he became a games journalist and the challenges of balancing indie game coverage alongside more financially stable AAA content.
Christmas is almost upon us, and before we ring in the New Year with our GOTY picks, it’s time for the Indieventure trio to pour themselves a generous glug of mulled wine and reflect on the year as a whole as it pertains to indie games.