Episode 37: Blue Prince group review: Home is where the GOTY is

Not to get too big-headed or anything, but I think it’s fair to say that here at Indieventure we knew about Blue Prince before almost anyone. The demo that sparked obsessions in both Rachel and Rebecca over the past few months has now transformed into 2025’s most highly-rated game release so far, garnering early GOTY predictions not just within the indie space, but even when compared to this year’s roster of Triple-As (which let’s be honest, is so far pretty muted due to everyone and their mum being afraid of launching up against GTA6).

So, naturally, we’re dedicating this episode to Blue Prince now that it’s out. Once again, we have a minority report situation on our hands because while Rebecca and Rachel remain captivated, Liam has some thoughts that go against the general consensus on this game. But it’s us, so of course we have a kind and respectful discussion that only goes off the rails through incidental chatter.

There’s only so much you can say about a game that’s really best encountered with minimal spoilers, though, so we use Blue Prince as a jumping-off point to talk about houses in games generally. It sounds straightforward enough, but when you stop to think about it, a quite staggering number of video games touch on domestic spaces – for everything from humanising characters who might otherwise be difficult to identify with, to creating a sense of dread as the familiar turns sinister.

We talk about a lot of games – including quite a few illegal AAAs who provide some vital context for the discussion – but for those of you who like to keep track, the indie game houses we touch on here include the essentials like the ones found in Gone Home and What Remains of Edith Finch, as well as The Cosmic Wheel Sisterhood, The Crush House, Devotion, Go-Go Town, Layers of Fear, Lorelei and the Laser Eyes, Lost Records, Mouthwashing, PowerWash Simulator, The Room, Rusty Lake, Stardew Valley, Sucker for Love, Tangle Tower, Thank Goodness You’re Here, Unpacking, and Visage.

As always and ever, we end on our current hyperfixations. Liam has been playing Promise Mascot Agency – which launched on the same day as Blue Prince and will surely be coming up on the pod again – and has been as delighted by it as you’d expect the person who inducted Paradise Killer into the vault to be with its long-anticipated follow-up. Rebecca has been reading Elphie: A Wicked Childhood, the latest book by Gregory Maguire that staunchly refuses to make concessions to the stage/film version of Wicked compared to the much weirder original novel series that she’s loved for decades. And while it’s maybe not her usual genre, Rachel has been surprised to find herself really, really enjoying newly-released tower defense RTS Cataclismo.

Our music was written and performed by Ollie Newbury! Find him on Instagram at @newbsmusic. Meanwhile, you can find us at indieventurepodcast.co.uk or wherever you listen to podcasts, and don’t forget that you can now join our dedicated Discord too!

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Hyperfixations:

Liam

Promise Mascot Agency

Rebecca

Elphie: A Wicked Childhood – Gregory Maguire

Rachel

Cataclismo

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